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Devlog
v7.1.0 - Partial Controller Support and Bugfixes
October 27, 2024
by
caesuric
#release
Partial Controller Support and Bugfixes Partial controller support has been added. You can now play through combat using a controller. Additionally, a number of bugs have been fixed. Changelog Partial...
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v7.0.0 - Polish and Steam/Discord Integration
October 14, 2024
by
caesuric
#release
Polish and Steam/Discord Integration In this patch, we merged the server executable into the client executable. No longer will you need to hit "allow" so many times when the game starts. Additionally,...
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v5.0.0 - Relics, art, and music!
September 29, 2024
by
caesuric
#release
Major Card Rebalancing In this patch, we added Relics, powerful items with constant effects that persist across the entire campaign. Additionally, much of the art has been updated from the old placeho...
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v4.9.0 - Major Card Rebalancing
September 16, 2024
by
caesuric
#release
Major Card Rebalancing In this patch, we adjusted the balance on many cards. Additionally, the saving system was updated so that meta-progression and save files now save to the persistent data path an...
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v4.8.0 - Game Structure and UI Tweaks
September 11, 2024
by
caesuric
#release
Game Structure and UI Tweaks In this patch, we made some fundamental changes to how the game progresses, giving players a choice of two portal types whenever a portal opens. Additionally, we cleaned u...
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v4.7.0 - Turbulence Mode and Loot Cards
September 09, 2024
by
caesuric
#release
Turbulence Mode and Loot Cards This patch introduces the Turbulence system, a challenge system designed to allow you to add more difficulty to your runs. This will be tied to an unlock system in futur...
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v4.6.0 - Quality of Life Improvements
August 26, 2024
by
caesuric
#release
Quality of Life Improvements Some significant updates have been made to make it harder to make mistakes during matches. A variety of other things have also been improved and cleaned up. Changelog Auto...
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v4.5.0 - New starting decks, meta-progression, and major card style updates
August 22, 2024
by
caesuric
#release
New Starting Decks, Meta-Progression, and Card Appearance Updates We have added new starting decks, meta-progression, and major cosmetic updates to cards. Changelog New starting decks - There are now...
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v4.4.0 - Bosses and Shorter Runs
August 17, 2024
by
caesuric
#release
Bosses and Overall Game Structure We have added bosses, shortened the length of runs, and more! Changelog Bosses - The game has bosses now! Bosses will appear different from normal enemies and will pl...
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v4.3.0 - Balance and Game Flow Adjustments
August 10, 2024
by
caesuric
#release
Balance and Game Flow Adjustments Some pretty huge rebalancing has been done in order to ensure that the game is a better experience for players. Changelog Town Mode Animations - We have added animati...
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v4.2.0 - Analytics and Feedback
August 08, 2024
by
caesuric
#release
Analytics and Feedback In order to balance the game and give players the best possible experience, we want to understand how people play the game. Optional analytics have been added, as well as in-gam...
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v4.1.0 - Quality of Life and Bugfixes
August 06, 2024
by
caesuric
#release
QoL Updates & Bugfixes The most recent round of playtesting found some bugs, as well as some easy fixes that would improve quality of life for players. Changelog Some Countdown cards were too strong -...
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v4.0.1 - Town Phase Overhaul
August 04, 2024
by
caesuric
#release
Major Update! The game's town mode has received a significant overhaul, changing many aspects of how the game plays generally. The save format for the game has updated to support these changes, making...
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Upcoming Changes - August 2024
August 02, 2024
by
caesuric
#upcoming
Status Update Hey, folks. We've been working hard on some exciting new updates that we wanted to share. The updates are essentially done, but it's taking a while to iron out new bugs and do playtestin...
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v3.5.5 - misc. bugfixes
June 11, 2024
by
caesuric
1
#update, #bugfix, #development update
Summary Fixed a couple of bugs found in playtesting. Updates Right after buying a card, shop costs were not appropriately turning red to indicate that they were too expensive Minion attack/defense was...
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v3.5.4 - alchemy bugfix
June 09, 2024
by
caesuric
#update, #bugfix, #oops
Updates Fixed bug where cards upgraded through alchemy would disappear from your deck after later games Commentary This was a subtle one from the development side. A month or two ago, logic was introd...
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