v3.5.4 - alchemy bugfix
Vortex Siege » Devlog
Updates
- Fixed bug where cards upgraded through alchemy would disappear from your deck after later games
Commentary
This was a subtle one from the development side. A month or two ago, logic was introduced to revert cards to their original owner at the end of combat, to avoid permanent theft of cards from "gain control" effects. Unfortunately, the "original owner" for cards was not being set properly when a card was upgraded via alchemy. This has been corrected.
Files
vortex-siege-windows.zip 305 MB
Version v3.5.4 Jun 09, 2024
vortex-siege-linux.zip 320 MB
Version v3.5.4 Jun 09, 2024
vortex-siege-mac.zip 316 MB
Version v3.5.4 Jun 09, 2024
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Vortex Siege
Roguelite deckbuilding town defense
Status | In development |
Author | caesuric |
Genre | Card Game, Strategy |
Tags | ccg, City Builder, Co-op, Deck Building, Procedural Generation, Roguelite, Tower Defense, Turn-based |
Languages | English |
More posts
- v4.9.0 - Major Card Rebalancing12 days ago
- v4.8.0 - Game Structure and UI Tweaks16 days ago
- v4.7.0 - Turbulence Mode and Loot Cards19 days ago
- v4.6.0 - Quality of Life Improvements32 days ago
- v4.5.0 - New starting decks, meta-progression, and major card style updates37 days ago
- v4.4.0 - Bosses and Shorter Runs42 days ago
- v4.3.0 - Balance and Game Flow Adjustments48 days ago
- v4.2.0 - Analytics and Feedback51 days ago
- v4.1.0 - Quality of Life and Bugfixes52 days ago
- v4.0.1 - Town Phase Overhaul55 days ago
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