v7.1.0 - Partial Controller Support and Bugfixes
Vortex Siege » Devlog
Partial Controller Support and Bugfixes
Partial controller support has been added. You can now play through combat using a controller. Additionally, a number of bugs have been fixed.
Changelog
- Partial controller support - You can now play through combat with a controller! Other parts of the game will be getting controller support a bit later.
- Bugfixes - A number of bugs have been fixed.
- Attempted to fix a bug where the game will (rarely) soft lock during combat
- Massively increased game efficiency - loading, loot generation, and time advancement in town are now all approximately 15x faster.
- Fixed a lot of cards that weren't templating correctly and consequently showed blank spaces for things like damage numbers
- Fixed an issue where buildings in the southern portion of town wouldn't show their health correctly
- Attempted to fix an issue that only occurs on Macs with M1 chips where a lot of UI text didn't show up properly. If you still see this issue, please let me know! We don't have an M1 Mac to test this on!
- Fixed an issue where hitting "all attack" could grant a minion an attack in the following game
- Fixed an issue where the discard pile cards would bleed into one another visually
What's Next?
- Working on a major gameplay revamp for the town mode.
Thank You!
Thank you for reading, and thank you for your support! If you have any questions, suggestions, bug reports, or ideas, please don't hesitate to reach out, either on itch.io or our Discord. Have a great day!
Files
vortex-siege-windows.zip 488 MB
Version v7.1.0 Oct 27, 2024
vortex-siege-linux.zip 504 MB
Version v7.1.0 Oct 27, 2024
vortex-siege-mac.zip 499 MB
Version v7.1.0 Oct 27, 2024
Get Vortex Siege
Vortex Siege
Roguelite deckbuilder CCG
| Status | In development |
| Author | caesuric |
| Genre | Card Game, Strategy |
| Tags | ccg, City Builder, Co-op, Deck Building, Procedural Generation, Roguelite, Tower Defense, Turn-based |
| Languages | English |
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