A downloadable game for Windows, macOS, and Linux

Description

Familiar Quest is a fast-paced open source 3D action roguelite game where you collect and use procedurally generated abilities to fight your enemies! The game is in an extremely pre-alpha state, which means that right now it's basically just a prototype to demonstrate the basic concepts. However, a bunch of cool core concepts are up and running:

  • Procedural ability generation: the spells and abilities you use in the game are randomly generated and (mostly) unique. Mix and match the best abilities you find to create your ultimate build!
  • Character creation uses procedurally generated abilities to build your character instead of classes.
  • Boss fights are procedurally generated, with randomly generated phases and mechanics for each boss.
  • The game is open source wherever possible, with the code hosted here: https://github.com/caesuric/familiar-quest

How to Play

  • Create a character and set its stats! You can mouse over any stat to see what it affects.
  • Choose from a set of procedurally generated abilities that are (mostly) unique to your character!
  • Select your character and hit play
  • WASD to move character
  • Space bar to use items in world (like portals or doors)
  • Left/right click to aim and use primary/secondary abilities
  • Left/right click on hotbar to reassign primary/secondary abilities
  • Number keys to use other abilities
  • Mouse scroll to zoom minimap in/out
  • Enter a portal to generate a dungeon of the level printed by the portal (strongly recommend level 1 at first :) )
  • You will acquire new procedurally generated abilities by defeating enemies with a blue particle effect -- this indicates that they are special "miniboss" enemies that have unique abilities
  • At the end of each dungeon is a boss that uses randomly generated phases that each have one or more randomly generated boss mechanics.
  • Each boss will drop a piece of high-quality loot and open a portal through which you can exit the dungeon

Known Issues

  • Potions will continue to display on your hotbar even after you have used them all.
  • Monster unit frames can be seen on your minimap and around corners
  • There is no way to tell except by observation what the unique qualities of a dungeon are. Later patches will add scrying abilities and townspeople who can tell you about nearby dungeons
  • You will always respawn in the temporary starting area after leaving a dungeon
  • The overworld area is very alpha right now and likely has issues.

Download

Download
familiar-quest-linux.zip 1 GB
Version 0.17.2 Dec 02, 2020
Download
familiar-quest-osx.zip 974 MB
Version 0.17.2 Dec 02, 2020
Download
familiar-quest-windows.zip 927 MB
Version 0.17.2 Dec 02, 2020

Install instructions

Download the appropriate executable for your system and unzip it, then run the game.

Development log

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